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6 Line-A
6.1
The Line-A emulator
6.2
LINEA
6.3
The negative Line-A variables
6.4
BITBLT
6.5
Initialization
6.6
Put pixel
6.7
Get pixel
6.8
Arbitrary line
6.9
Horizontal line
6.10
Filled rectangle
6.11
Filled polygon
6.12
Bit block transfer
6.13
Text block transfer
6.14
Show mouse
6.15
Hide mouse
6.16
Transform mouse
6.17
Undraw sprite
6.18
Draw sprite
6.19
Copy raster form
6.20
Seedfill